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Water Magic:
Naune offers her waters to the worthy magician to aid him/ her in their endeavours to slice wicked opposition or to travel her under aqualands in safety. water magic also has some healing potential. Animals of the sea may also be summoned to heed your call.
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-Laceration spring
This small but deadly spell creates little blades of water which the caster manipulates to slice the target blasting the little blades of h20 at high velocities. The spells advanced version can create large slicing projectiles of water or multiple small ones which can move chaoticly to cut and confuse an enemy
-Aqualung
unlike the song this spell will magically enhance a land creature to be able to breathe underwater for 12hours! One must be cautious however not to forget to recast the spell before that time in the depths of the sea lest suffocate.
-Hope Bubble
The spell creates a simple water bubble that create a breathable atmosphere for the caster and a few allies and actually transports the party at a decent speed through the water depths. alternatively the bubble may be used at stronger stages as a decent magic shield
-Sea judgement
A variation of hope bubble that suffocates a target in water creating a circular volume of h20 around the enemies head. in order to properly assert the magic the mage must not be interrupted or hit.
-Blessings of Naune
A skilled water mage may magically enhance drinking water so it has the healing capabilities of white magic..but it does require 3mins of concentration. and then must be drank by the target
-Raging ocean
Naunes graceful control of the waters is turned into a deadly attack spell to wash away your enemies in a large tidal wave. The major drawback to this spell is that the magic requires a nearby source of water. More skilled water mages my increase the size of the wave hitting far more targets and causing potentially colossal damage
-Waterwall
a much simpler water control spell that allows the caster to create quick thick walls of water to deflect smaller level spells and projectiles. useful in the sense that the magic does not require much mana to cast. stronger versions of this spell allow the mage to manipulate water to shoot it like a cannon at enemies knocking them off their feet and blasting them several feet away.
-Call of the deep
magic casters of a good heart may use this spell to summon Naunes creatures of the sea to aid them in simple tasks. these creature will not attack innocents or do anything unjust. They will save the casters allies and aid him/her against their enemies.